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feat: add number/float16/base/to-float32
#9280
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d508751
feat: add number/float16/base/to-float32
gururaj1512 50db954
feat: update dependencies for float16 to float32 conversion
gururaj1512 6d082df
Merge remote-tracking branch 'upstream/develop' into number-float16-b…
stdlib-bot 70e08cd
chore: cleanup
gururaj1512 b656fe7
Apply suggestions from code review
kgryte fa95f32
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kgryte 059ecbd
style: add punctuation and remove empty lines
kgryte 1f4f951
chore: apply suggested changes
gururaj1512 90e8859
Merge remote-tracking branch 'upstream/develop' into number-float16-b…
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193 changes: 193 additions & 0 deletions
193
lib/node_modules/@stdlib/number/float16/base/to-float32/README.md
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| <!-- | ||
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| @license Apache-2.0 | ||
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| Copyright (c) 2025 The Stdlib Authors. | ||
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| Licensed under the Apache License, Version 2.0 (the "License"); | ||
| you may not use this file except in compliance with the License. | ||
| You may obtain a copy of the License at | ||
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| http://www.apache.org/licenses/LICENSE-2.0 | ||
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| Unless required by applicable law or agreed to in writing, software | ||
| distributed under the License is distributed on an "AS IS" BASIS, | ||
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| See the License for the specific language governing permissions and | ||
| limitations under the License. | ||
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| --> | ||
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| # toFloat32 | ||
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| > Convert a [half-precision floating-point number][half-precision-floating-point-format] to the nearest [single-precision floating-point number][ieee754]. | ||
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| <section class="usage"> | ||
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| ## Usage | ||
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| ```javascript | ||
| var float16ToFloat32 = require( '@stdlib/number/float16/base/to-float32' ); | ||
| ``` | ||
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| #### float16ToFloat32( x ) | ||
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| Convert a [half-precision floating-point number][half-precision-floating-point-format] to the nearest [single-precision floating-point number][ieee754]. | ||
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| ```javascript | ||
| var float64ToFloat16 = require( '@stdlib/number/float64/base/to-float16' ); | ||
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| var y = float16ToFloat32( float64ToFloat16( 1.337 ) ); | ||
| // returns 1.3369140625 | ||
| ``` | ||
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| </section> | ||
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| <!-- /.usage --> | ||
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| <section class="notes"> | ||
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| </section> | ||
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| <!-- /.notes --> | ||
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| <section class="examples"> | ||
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| ## Examples | ||
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| <!-- eslint no-undef: "error" --> | ||
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| ```javascript | ||
| var float64ToFloat16 = require( '@stdlib/number/float64/base/to-float16' ); | ||
| var uniform = require( '@stdlib/random/array/uniform' ); | ||
| var map = require( '@stdlib/array/base/map' ); | ||
| var naryFunction = require( '@stdlib/utils/nary-function' ); | ||
| var pickArguments = require( '@stdlib/utils/pick-arguments' ); | ||
| var logEachMap = require( '@stdlib/console/log-each-map' ); | ||
| var float16ToFloat32 = require( '@stdlib/number/float16/base/to-float32' ); | ||
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| // Generate an array of random numbers: | ||
| var f64 = uniform( 100, 0.0, 100.0 ); | ||
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| // Convert each value to a half-precision floating-point number: | ||
| var f16 = map( f64, naryFunction( float64ToFloat16, 1 ) ); | ||
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| // Convert each half-precision floating-point number to the nearest single-precision floating-point number: | ||
| logEachMap( 'float64: %f => float16: %f => float32: %f', f64, f16, pickArguments( float16ToFloat32, [ 1 ] ) ); | ||
| ``` | ||
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| </section> | ||
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| <!-- /.examples --> | ||
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| <!-- C interface documentation. --> | ||
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| * * * | ||
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| <section class="c"> | ||
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| ## C APIs | ||
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| <!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. --> | ||
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| <section class="intro"> | ||
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| </section> | ||
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| <!-- /.intro --> | ||
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| <!-- C usage documentation. --> | ||
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| <section class="usage"> | ||
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| ### Usage | ||
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| ```c | ||
| #include "stdlib/number/float16/base/to_float32.h" | ||
| ``` | ||
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| #### stdlib_base_float16_to_float32( x ) | ||
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| Convert a [half-precision floating-point number][half-precision-floating-point-format] to the nearest [single-precision floating-point number][ieee754]. | ||
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| ```c | ||
| #include "stdlib/number/float16/ctor.h" | ||
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| stdlib_float16_t v = stdlib_float16_from_bits( 51648 ); // => -11.5 | ||
| float x = stdlib_base_float16_to_float32( v ); | ||
| ``` | ||
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| The function accepts the following arguments: | ||
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| - **x**: `[in] stdlib_float16_t` half-precision floating-point number. | ||
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| ```c | ||
| float stdlib_base_float16_to_float32( const stdlib_float16_t x ); | ||
| ``` | ||
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| </section> | ||
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| <!-- /.usage --> | ||
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| <!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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| <section class="notes"> | ||
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| </section> | ||
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| <!-- /.notes --> | ||
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| <!-- C API usage examples. --> | ||
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| <section class="examples"> | ||
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| ### Examples | ||
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| ```c | ||
| #include "stdlib/number/float16/base/to_float32.h" | ||
| #include "stdlib/number/float16/ctor.h" | ||
| #include <stdint.h> | ||
| #include <stdio.h> | ||
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| int main( void ) { | ||
| const stdlib_float16_t x[] = { | ||
| stdlib_float16_from_bits( 51648 ), // -11.5 | ||
| stdlib_float16_from_bits( 18880 ) // 11.5 | ||
| }; | ||
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| float v; | ||
| int i; | ||
| for ( i = 0; i < 2; i++ ) { | ||
| v = stdlib_base_float16_to_float32( x[ i ] ); | ||
| printf( "float16 bits: %u => float32: %f\n", stdlib_float16_to_bits( x[ i ] ), v ); | ||
| } | ||
| } | ||
| ``` | ||
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| </section> | ||
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| <!-- /.examples --> | ||
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| </section> | ||
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| <!-- /.c --> | ||
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| <!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. --> | ||
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| <section class="related"> | ||
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| </section> | ||
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| <!-- /.related --> | ||
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| <!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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| <section class="links"> | ||
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| [ieee754]: https://en.wikipedia.org/wiki/IEEE_754-1985 | ||
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| [half-precision-floating-point-format]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format | ||
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| </section> | ||
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| <!-- /.links --> | ||
56 changes: 56 additions & 0 deletions
56
lib/node_modules/@stdlib/number/float16/base/to-float32/benchmark/benchmark.js
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| /** | ||
| * @license Apache-2.0 | ||
| * | ||
| * Copyright (c) 2025 The Stdlib Authors. | ||
| * | ||
| * Licensed under the Apache License, Version 2.0 (the "License"); | ||
| * you may not use this file except in compliance with the License. | ||
| * You may obtain a copy of the License at | ||
| * | ||
| * http://www.apache.org/licenses/LICENSE-2.0 | ||
| * | ||
| * Unless required by applicable law or agreed to in writing, software | ||
| * distributed under the License is distributed on an "AS IS" BASIS, | ||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| * See the License for the specific language governing permissions and | ||
| * limitations under the License. | ||
| */ | ||
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| 'use strict'; | ||
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| // MODULES // | ||
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| var bench = require( '@stdlib/bench' ); | ||
| var uniform = require( '@stdlib/random/array/uniform' ); | ||
| var isnanf = require( '@stdlib/math/base/assert/is-nanf' ); | ||
| var map = require( '@stdlib/array/base/map' ); | ||
| var naryFunction = require( '@stdlib/utils/nary-function' ); | ||
| var float64ToFloat16 = require( '@stdlib/number/float64/base/to-float16' ); | ||
| var pkg = require( './../package.json' ).name; | ||
| var float16ToFloat32 = require( './../lib' ); | ||
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| // MAIN // | ||
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| bench( pkg, function benchmark( b ) { | ||
| var x; | ||
| var y; | ||
| var i; | ||
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| x = uniform( 100, -5.0e4, 5.0e4 ); | ||
| x = map( x, naryFunction( float64ToFloat16, 1 ) ); | ||
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| b.tic(); | ||
| for ( i = 0; i < b.iterations; i++ ) { | ||
| y = float16ToFloat32( x[ i%x.length ] ); | ||
| if ( isnanf( y ) ) { | ||
| b.fail( 'should not return NaN' ); | ||
| } | ||
| } | ||
| b.toc(); | ||
| if ( isnanf( y ) ) { | ||
| b.fail( 'should not return NaN' ); | ||
| } | ||
| b.pass( 'benchmark finished' ); | ||
| b.end(); | ||
| }); |
65 changes: 65 additions & 0 deletions
65
lib/node_modules/@stdlib/number/float16/base/to-float32/benchmark/benchmark.native.js
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| /** | ||
| * @license Apache-2.0 | ||
| * | ||
| * Copyright (c) 2025 The Stdlib Authors. | ||
| * | ||
| * Licensed under the Apache License, Version 2.0 (the "License"); | ||
| * you may not use this file except in compliance with the License. | ||
| * You may obtain a copy of the License at | ||
| * | ||
| * http://www.apache.org/licenses/LICENSE-2.0 | ||
| * | ||
| * Unless required by applicable law or agreed to in writing, software | ||
| * distributed under the License is distributed on an "AS IS" BASIS, | ||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| * See the License for the specific language governing permissions and | ||
| * limitations under the License. | ||
| */ | ||
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| 'use strict'; | ||
|
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| // MODULES // | ||
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| var resolve = require( 'path' ).resolve; | ||
| var bench = require( '@stdlib/bench' ); | ||
| var uniform = require( '@stdlib/random/array/uniform' ); | ||
| var isnanf = require( '@stdlib/math/base/assert/is-nanf' ); | ||
| var map = require( '@stdlib/array/base/map' ); | ||
| var naryFunction = require( '@stdlib/utils/nary-function' ); | ||
| var float64ToFloat16 = require( '@stdlib/number/float64/base/to-float16' ); | ||
| var tryRequire = require( '@stdlib/utils/try-require' ); | ||
| var pkg = require( './../package.json' ).name; | ||
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| // VARIABLES // | ||
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| var float16ToFloat32 = tryRequire( resolve( __dirname, './../lib/native.js' ) ); | ||
| var opts = { | ||
| 'skip': ( float16ToFloat32 instanceof Error ) | ||
| }; | ||
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| // MAIN // | ||
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| bench( pkg+'::native', opts, function benchmark( b ) { | ||
| var x; | ||
| var y; | ||
| var i; | ||
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| x = uniform( 100, -5.0e4, 5.0e4 ); | ||
| x = map( x, naryFunction( float64ToFloat16, 1 ) ); | ||
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| b.tic(); | ||
| for ( i = 0; i < b.iterations; i++ ) { | ||
| y = float16ToFloat32( x[ i%x.length ] ); | ||
| if ( isnanf( y ) ) { | ||
| b.fail( 'should not return NaN' ); | ||
| } | ||
| } | ||
| b.toc(); | ||
| if ( isnanf( y ) ) { | ||
| b.fail( 'should not return NaN' ); | ||
| } | ||
| b.pass( 'benchmark finished' ); | ||
| b.end(); | ||
| }); | ||
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